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Who is the main character of "Aladdin"?
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[quote="SkylaDoragono"]Oh, YES! Back to real, GOOD animation. I'm sorry, computers are great, but it just doesn't have the same thing as something that was actually drawn and animated the old fashioned way.[/quote]
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Syera
Posted: Sun Jul 09, 2006 3:22 pm
Post subject:
Janette Morgan wrote:
W00t! Hand-drawn animation RAWKZ!
*Slaps Janette* Get ahold of yerself, woman!
Quote:
There's just something so... classic about it. I mean, half the charm of
Curse of Monkey Island
was that the characters were hand-drawn -- they totally lost that going into
Escape
(when they switched to 3-D and, consequentially, CG graphics). It's the same principle here -- medium can make or break a movie, honestly.
It wasn't that they were 3D per se - it was that, quite frankly, the 3D graphics were sub-par compared to the hand-drawn ones. If they'd waited until 3D actually looked good (IE, something better than something painted with a kindergartener's finger-paints), it would've been just fine.
Quote:
*Wants to remake
Arsenic & Old Lace
in stop-motion*
Bully! Just bully!
Janette Morgan
Posted: Sat Jul 08, 2006 9:17 am
Post subject:
W00t! Hand-drawn animation RAWKZ!
There's just something so... classic about it. I mean, half the charm of
Curse of Monkey Island
was that the characters were hand-drawn -- they totally lost that going into
Escape
(when they switched to 3-D and, consequentially, CG graphics). It's the same principle here -- medium can make or break a movie, honestly.
*Wants to remake
Arsenic & Old Lace
in stop-motion*
Nez
Posted: Tue Jul 04, 2006 6:32 pm
Post subject:
Yeah, but with Ron and John, you'll know that you'll be in for a fun movie.
Syera
Posted: Mon Jul 03, 2006 5:55 pm
Post subject:
*Shrugs* To me, it's not the animation so much as the story. If it's a good story, it doesn't matter how it's done.
SkylaDoragono
Posted: Sun Jul 02, 2006 3:21 pm
Post subject:
Oh, YES! Back to real, GOOD animation.
I'm sorry, computers are great, but it just doesn't have the same thing as something that was actually drawn and animated the old fashioned way.
AladdinsGenie
Posted: Sun Jul 02, 2006 3:01 pm
Post subject:
I jumped for joy when I read that article
APK
Posted: Sun Jul 02, 2006 2:36 pm
Post subject:
::squeals like a fangirl::
Yay! Ron and John!
Nez
Posted: Sun Jul 02, 2006 11:46 am
Post subject:
Ya! I knew John Lasseter joining Disney was a good thing and Ron&Jon are back!
Or at least never really left but stepped out of the light for a while.
VampireNaomi
Posted: Sun Jul 02, 2006 10:28 am
Post subject: The Frog Princess
Take a look at
this
article, especially the following bit,
Quote:
The report is that Lasseter first offered director Glen Keane the opportunity to re-tool Rapunzel for production as a traditional hand-drawn feature, if he so desired (pay attention to this unusually supportive and respectful offer of “a choice”), but Keane, who had done so much work in advancing and adapting current CG technology to get the look he wanted for his fractured fairy tale, felt committed to its production in CG. That was fine with Lasseter. Next up was Lasseter’s offer to directing and writing team Ron Clements and John Musker, currently at work penning the screenplay for The Frog Princess. Described as a decidedly “American fairy tale”, the project is currently in the very earliest stages of development, and not yet green-lit for production, per se. Nevertheless, Lasseter was confident enough to have made mention of the project at a division wide meeting held on one of the studio’s sound stages recently, and it is confirmed that the Ron and John project was given the option of being produced in either hand drawn or CG. With a script expected from the Ron and John (and only Ron and John) sometime in the late fall of 2006, and with no artistic staff yet in place for even visual development or storyboarding, its nonetheless official -
Musker and Clements have elected to produce their project in the traditional hand-drawn approach, and Lasseter is 100% behind that choice!
I really hope I'm not dreaming and that trouble too big doesn't show up. *crosses fingers for the project*
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