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The Frog Princess

 
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VampireNaomi
Sultan


Joined: 25 Jan 2006
Posts: 269
Location: Land of the Lurkers

PostPosted: Sun Jul 02, 2006 10:28 am    Post subject: The Frog Princess Reply with quote

Take a look at this article, especially the following bit,

Quote:
The report is that Lasseter first offered director Glen Keane the opportunity to re-tool Rapunzel for production as a traditional hand-drawn feature, if he so desired (pay attention to this unusually supportive and respectful offer of “a choice”), but Keane, who had done so much work in advancing and adapting current CG technology to get the look he wanted for his fractured fairy tale, felt committed to its production in CG. That was fine with Lasseter. Next up was Lasseter’s offer to directing and writing team Ron Clements and John Musker, currently at work penning the screenplay for The Frog Princess. Described as a decidedly “American fairy tale”, the project is currently in the very earliest stages of development, and not yet green-lit for production, per se. Nevertheless, Lasseter was confident enough to have made mention of the project at a division wide meeting held on one of the studio’s sound stages recently, and it is confirmed that the Ron and John project was given the option of being produced in either hand drawn or CG. With a script expected from the Ron and John (and only Ron and John) sometime in the late fall of 2006, and with no artistic staff yet in place for even visual development or storyboarding, its nonetheless official - Musker and Clements have elected to produce their project in the traditional hand-drawn approach, and Lasseter is 100% behind that choice!


I really hope I'm not dreaming and that trouble too big doesn't show up. *crosses fingers for the project*
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Nez
Eccentric Papyrus Jockey


Joined: 07 Oct 2004
Posts: 2617
Location: Bellevue, Ne

PostPosted: Sun Jul 02, 2006 11:46 am    Post subject: Reply with quote

Ya! I knew John Lasseter joining Disney was a good thing and Ron&Jon are back!

Or at least never really left but stepped out of the light for a while.
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APK
Sinister Snack Fairy


Joined: 06 Sep 2005
Posts: 1322
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PostPosted: Sun Jul 02, 2006 2:36 pm    Post subject: Reply with quote

::squeals like a fangirl::

Yay! Ron and John! Very Happy
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AladdinsGenie
Genie of the Messageboard


Joined: 17 Jul 2004
Posts: 11856
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PostPosted: Sun Jul 02, 2006 3:01 pm    Post subject: Reply with quote

I jumped for joy when I read that article Laughing
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SkylaDoragono
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Joined: 09 Nov 2005
Posts: 126
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PostPosted: Sun Jul 02, 2006 3:21 pm    Post subject: Reply with quote

Oh, YES! Back to real, GOOD animation.

I'm sorry, computers are great, but it just doesn't have the same thing as something that was actually drawn and animated the old fashioned way.
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Syera
Cynical Scribe


Joined: 03 Jul 2005
Posts: 3441
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PostPosted: Mon Jul 03, 2006 5:55 pm    Post subject: Reply with quote

*Shrugs* To me, it's not the animation so much as the story. If it's a good story, it doesn't matter how it's done.
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Nez
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Joined: 07 Oct 2004
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PostPosted: Tue Jul 04, 2006 6:32 pm    Post subject: Reply with quote

Yeah, but with Ron and John, you'll know that you'll be in for a fun movie.
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Janette Morgan
Jafar's Hourglass


Joined: 02 Aug 2005
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PostPosted: Sat Jul 08, 2006 9:17 am    Post subject: Reply with quote

W00t! Hand-drawn animation RAWKZ!

There's just something so... classic about it. I mean, half the charm of Curse of Monkey Island was that the characters were hand-drawn -- they totally lost that going into Escape (when they switched to 3-D and, consequentially, CG graphics). It's the same principle here -- medium can make or break a movie, honestly.

*Wants to remake Arsenic & Old Lace in stop-motion*
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Syera
Cynical Scribe


Joined: 03 Jul 2005
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PostPosted: Sun Jul 09, 2006 3:22 pm    Post subject: Reply with quote

Janette Morgan wrote:
W00t! Hand-drawn animation RAWKZ!

*Slaps Janette* Get ahold of yerself, woman!

Quote:
There's just something so... classic about it. I mean, half the charm of Curse of Monkey Island was that the characters were hand-drawn -- they totally lost that going into Escape (when they switched to 3-D and, consequentially, CG graphics). It's the same principle here -- medium can make or break a movie, honestly.

It wasn't that they were 3D per se - it was that, quite frankly, the 3D graphics were sub-par compared to the hand-drawn ones. If they'd waited until 3D actually looked good (IE, something better than something painted with a kindergartener's finger-paints), it would've been just fine.

Quote:
*Wants to remake Arsenic & Old Lace in stop-motion*

Bully! Just bully! Very Happy
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